We caught up with Pytich for an insight into Map Making.
Q: When did you start Minecraft Map Making?
A: Around the start of lockdown
Q: What is your favourite map that you've made?
A: My Hunger Games Map
Q: What is your favourite map that someone else made?
A: The Floo Network's Wizarding World Adventure Map (Witchcraft & Wizardry)
Q: What maps are you working on at the moment?
A: A new and improved hunger games map with 3 other minigames that bring back beloved minigames that have not aged well, these include: Hunger Games, Platform Run, Parkour Fun Run, Hide & Seek
Q: What keeps you motivated when working on large map projects?
A: The willingness to make it better and the best you can imagine. Never stop on an idea until its complete
Q: What is a challenge you had to overcome whilst making a Minecraft Map?
A: Learning how to move away from old command blocks to data pack was a challenge but is an amazing improvement
Q: What's a feature you would like to see added to Minecraft for Map Makers?
A: The ability to /clone larger objects
Q: In your opinion, what key components make a Minecraft Map successful?
A: The little details: e.g. Making sure that item frames and armour stands are locked, creating a timer to go with a parkour in the lobby, keeping it original and fun.
Q: Have you ever competed in a Map Jam?
Q: What advice would you have for any aspiring Map Makers?
A: Voxel sniper, World edit, Visual Studio Code will become your best friends and if your stuck YouTube and "MapMakers Bootcamp" discord server are great places for help.