Bluey season two is a warm hug
Anthony Morris | screen hub | March 19, 2020
The animated tale of a blue heeler pup and her family is pure fun, says Morris. No wonder it’s ABC iview’s most watched show of all time.
Which streaming services have the best content
Graeme Bruce | YouGov | April 16, 2020
Bruce, of the British market research firm YouGov, examines which streaming services provide the best educational children’s programming.
New research: Australian educators’ perspectives on children, digital technology, health and learning
Staff writers | medianet | April 16, 2020
The Gonski Institute for Education at UNSW Sydney has released the first in a series of Growing Up Digital Australia reports, with initial reports painting a worrying picture of changed learning conditions in Australian schools.
News story here
Read author, Pasi Sahlberg’s account here
Turn on the subtitles
turnonthesubtitles.org | 2020
A new website has launched encouraging parents to switch on subtitles while watching their favourite programs to help improve their children’s literacy. Turn On The Subtitles (TOTS) website says it is run by a “group of people who think this is an idea whose time has come”.
Coles’ Stikeez collectables labelled ‘gambling for children’ in Ad Standards complaint
Zoe Wilkinson | mumbrella | April 21, 2020
Mumbrella reports the industry watchdog has compared supermarket giant Coles’ collectable rubber vegetables known as ‘Stikeez’ to gambling for children with the “intent on using the children as psychological pressure on parents to buy products they don’t need”.
Loot box warnings to be added to video games
Staff writers | BBC Technology | April 14, 2020
Video game ratings in the UK and the rest of Europe will now warn if a game has loot boxes and other random paid-for items.
South Australian Commission for Children and Young People report
Helen Connolly | CCYP | April 2020
SA CCYP Helen Connolly publishes a report claiming “Just as with traditional sporting activities, competition gaming has a role for competitors, organisers, promoters, communicators and audiences. And like other community clubs, at their core is community spirit, having fun, improving skill development and achieving recognition".